// ===================================================================
// Author: Matt Kruse <matt@mattkruse.com>
// WWW: http://www.mattkruse.com/
// ===================================================================
/* 
AnchorPosition.js
Author: Matt Kruse
Last modified: 10/11/02

DESCRIPTION: These functions find the position of an <A> tag in a document,
so other elements can be positioned relative to it.

COMPATABILITY: Netscape 4.x,6.x,Mozilla, IE 5.x,6.x on Windows. Some small
positioning errors - usually with Window positioning - occur on the 
Macintosh platform.

FUNCTIONS:
getAnchorPosition(anchorname)
  Returns an Object() having .x and .y properties of the pixel coordinates
  of the upper-left corner of the anchor. Position is relative to the PAGE.

getAnchorWindowPosition(anchorname)
  Returns an Object() having .x and .y properties of the pixel coordinates
  of the upper-left corner of the anchor, relative to the WHOLE SCREEN.

NOTES:

1) For popping up separate browser windows, use getAnchorWindowPosition. 
   Otherwise, use getAnchorPosition

2) Your anchor tag MUST contain both NAME and ID attributes which are the 
   same. For example:
   <A NAME="test" ID="test"> </A>

3) There must be at least a space between <A> </A> for IE5.5 to see the 
   anchor tag correctly. Do not do <A></A> with no space.
*/ 
// ===================================================================

// getAnchorPosition(anchorname)
//   This function returns an object having .x and .y properties which are the coordinates
//   of the named anchor, relative to the page.
function getAnchorPosition(anchorname) {
	// This function will return an Object with x and y properties
	var useWindow=false;
	var coordinates=new Object();
	var x=0,y=0;
	// Browser capability sniffing
	var use_gebi=false, use_css=false, use_layers=false;
	if (document.getElementById) { use_gebi=true; }
	else if (document.all) { use_css=true; }
	else if (document.layers) { use_layers=true; }
	// Logic to find position
 	if (use_gebi && document.all) {
		x=AnchorPosition_getPageOffsetLeft(document.all[anchorname]);
		y=AnchorPosition_getPageOffsetTop(document.all[anchorname]);
		}
	else if (use_gebi) {
		var o=document.getElementById(anchorname);
		x=AnchorPosition_getPageOffsetLeft(o);
		y=AnchorPosition_getPageOffsetTop(o);
		}
 	else if (use_css) {
		x=AnchorPosition_getPageOffsetLeft(document.all[anchorname]);
		y=AnchorPosition_getPageOffsetTop(document.all[anchorname]);
		}
	else if (use_layers) {
		var found=0;
		for (var i=0; i<document.anchors.length; i++) {
			if (document.anchors[i].name==anchorname) { found=1; break; }
			}
		if (found==0) {
			coordinates.x=0; coordinates.y=0; return coordinates;
			}
		x=document.anchors[i].x;
		y=document.anchors[i].y;
		}
	else {
		coordinates.x=0; coordinates.y=0; return coordinates;
		}
	coordinates.x=x;
	coordinates.y=y;
	return coordinates;
	}

// getAnchorWindowPosition(anchorname)
//   This function returns an object having .x and .y properties which are the coordinates
//   of the named anchor, relative to the window
function getAnchorWindowPosition(anchorname) {
	var coordinates=getAnchorPosition(anchorname);
	var x=0;
	var y=0;
	if (document.getElementById) {
		if (isNaN(window.screenX)) {
			x=coordinates.x-document.body.scrollLeft+window.screenLeft;
			y=coordinates.y-document.body.scrollTop+window.screenTop;
			}
		else {
			x=coordinates.x+window.screenX+(window.outerWidth-window.innerWidth)-window.pageXOffset;
			y=coordinates.y+window.screenY+(window.outerHeight-24-window.innerHeight)-window.pageYOffset;
			}
		}
	else if (document.all) {
		x=coordinates.x-document.body.scrollLeft+window.screenLeft;
		y=coordinates.y-document.body.scrollTop+window.screenTop;
		}
	else if (document.layers) {
		x=coordinates.x+window.screenX+(window.outerWidth-window.innerWidth)-window.pageXOffset;
		y=coordinates.y+window.screenY+(window.outerHeight-24-window.innerHeight)-window.pageYOffset;
		}
	coordinates.x=x;
	coordinates.y=y;
	return coordinates;
	}

// Functions for IE to get position of an object
function AnchorPosition_getPageOffsetLeft (el) {
	var ol=el.offsetLeft;
	while ((el=el.offsetParent) != null) { ol += el.offsetLeft; }
	return ol;
	}
function AnchorPosition_getWindowOffsetLeft (el) {
	return AnchorPosition_getPageOffsetLeft(el)-document.body.scrollLeft;
	}	
function AnchorPosition_getPageOffsetTop (el) {
	var ot=el.offsetTop;
	while((el=el.offsetParent) != null) { ot += el.offsetTop; }
	return ot;
	}
function AnchorPosition_getWindowOffsetTop (el) {
	return AnchorPosition_getPageOffsetTop(el)-document.body.scrollTop;
	}




// Functions inserted from Dreamweaver
function moveLayer(theLayer, offsetH, offsetV)
{
  var obj;
  if ((findObj(theLayer))!=null)
  {
    if (document.layers)  //NS
    {
      obj = document.layers[theLayer];
      obj.left = offsetH;
      obj.top  = offsetV;
    }
    else if (document.all)//IE
    {
      obj = document.all[theLayer].style;
      obj.pixelLeft = offsetH;
      obj.pixelTop  = offsetV;
    }
	else if (document.getElementById) //W3C DOM
	{
		obj = document.getElementById(theLayer);
		obj.style.left = offsetH;
		obj.style.top  = offsetV;
	}
    showHideLayers(theLayer,'','show');
  }
}

function findObj(theObj, theDoc)
{
  var p, i, foundObj;
  
  if(!theDoc) theDoc = document;
  if( (p = theObj.indexOf("?")) > 0 && parent.frames.length)
  {
    theDoc = parent.frames[theObj.substring(p+1)].document;
    theObj = theObj.substring(0,p);
  }
  if(!(foundObj = theDoc[theObj]) && theDoc.all) foundObj = theDoc.all[theObj];
  for (i=0; !foundObj && i < theDoc.forms.length; i++) 
    foundObj = theDoc.forms[i][theObj];
  for(i=0; !foundObj && theDoc.layers && i < theDoc.layers.length; i++) 
    foundObj = findObj(theObj,theDoc.layers[i].document);
  if(!foundObj && document.getElementById) foundObj = document.getElementById(theObj);
  
  return foundObj;
}

function showHideLayers()
{ 
  var i, visStr, obj, args = showHideLayers.arguments;
  for (i=0; i<(args.length-2); i+=3)
  {
    if ((obj = findObj(args[i])) != null)
    {
      visStr = args[i+2];
      if (obj.style)
      {
        obj = obj.style;
        if(visStr == 'show') visStr = 'visible';
        else if(visStr == 'hide') visStr = 'hidden';
      }
      obj.visibility = visStr;
    }
  }
}
